Senior Level Designer/World Builder

Call of Duty Ghosts - Homecoming

Homecoming featured the player returning home to find his home base under attack. The player must fight through Santa Monica to the military base while he saves civilians and looks for his father.

For Homecoming, I was responsible for the blockout of the area where the player lands down to the trenches on the beach. This task included reworking the trenches and lifeguard headquarters building afterwards, and the part of the Santa Monica Streets at the end, including the house. I did the final artwork for the beach house at the level’s start as well as some of the insertion area.

Final artwork and all textures and meshes by the IW art team.

homecoming.jpg
GH_CODGH_HOME_03.jpg
GH_CODGH_HOME_04.jpg
GH_CODGH_HOME_05.jpg
GH_CODGH_HOME_02.jpg