Senior Level Designer/World Builder

Call of Duty Ghosts - Brave New World

Brave New World was the second level of COD Ghosts. It was meant to introduce the state of the world for the game and had an intentionally slow start to set the tone of the area.

We wanted to show iconic imagery as a way to easily describe the state of the world, so we set this on the west side of Los Angeles. The working name of the map was deer hunt, as it was based on the idea of nature reclaiming parts of an abandoned city. I pitched the location for this area and designed the theater, roads, gas station, LA river, and Fort Santa Monica sets.

Final artwork by IW art team.

Brave_New_World_Landscape_CoDG.png
Brave_New_World_Begin_CoDG.png
cod_ghosts_deer_hunt.jpg
codghosts_santamonica.jpg