Senior Level Designer/World Builder
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COD IW Zombies - The Beast From Beyond

The Beast From Beyond was the last DLC for Infinite Warfare’s Zombies mode. This was set in the future on an ice planet and reused assets from the main game to save time. The map was heavily influenced by 1982’s “The Thing” and featured the return of the aliens from Extinction mode. The boss arena is set in space where players fight the final boss of the series.

I designed the exterior snow areas and some of the interior station. The team reused part of a level I designed for single player to serve as the base. I also designed the final boss arena where you fight Mephistopheles for control of the heroes’ souls. My contributions included final artwork on the ice planet set and vista, as well as art for other miscellaneous areas of the level. For this map, I helped with portaling, memory optimization and performance as well.

Final artwork and all textures and meshes by the IW art team.

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